Modeling techniques are extremely varied and chosen by the
3D Artist depending on the complexity of the object to model. They range
from architectural modeling techniques (Geometric) to organic modeling techniques (3D Sculpting), with further distinctions in the case of
models is for
Photorealism or
Real Time Engines (videogames and interactive applications).
Dynematica realizes virtual models with tools that allows, in a very short time, to create any type of object,
character or 3D scene.